"0" { "name" "gamerzvent-superdmg" "author" "gamerzvent" "shortdescription" "Damage|invis|2x damage|Shockwave" "required_level" "0" "allow_only" "" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "5" "numberoflevels" "4" "skillnames" "Damage|invis|Hight|Longjump|Speed|Slap a bitch|Weeeeeeeeeee" "skilldescr" "Do damage|Gain 100% Invsibility|Jump high|Longjump|Speed|Slap the bitch ur shooting|Noclip 10 seconds" "skillcfg" "player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate" "skill1_setting" "es_xsetinfo wcs_multiplier 10.0" "racealias_oh1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255" "skill2_setting" "es_xsetinfo wcs_invis 0;es_xsetinfo wcs_alpha 80" "skill2_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 0;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : Enchanced Stealth have been set" "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10" "skill3_setting" "es_xsetinfo wcs_speed 2.7" "skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1" "skill4_setting" "es_xsetinfo wcs_chance 70;es_xsetinfo wcs_dmg 1000" "racealias_us2" "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_distort;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi #Lightgreen : You have slapped the enemy so he lost #Green server_var(wcs_dmg) HP;es es_xtell event_var(userid) #multi #Lightgreen : You lost #Green server_var(wcs_dmg) HP #Lightgreen while getting #Green slapped" "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_us2" "skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200" "skill5_setting" "es_xset wcs_duration 15" "skill5_cmd" "es est_csay server_var(wcs_userid) Noclip Mode For server_var(wcs_duration);es est_csay server_var(wcs_userid) Sneak Around!!;es est_NoClip server_var(wcs_userid) 1;es est_setplayercolor event_var(userid) 255 255 255 0 0;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es es_xdelayed server_var(wcs_duration) es est_csay event_var(userid) You Cant Sneak Anymore;es es_xdelayed server_var(wcs_duration) es est_csay event_var(userid) Noclip Mode Gone" "skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255" "ultimate_cooldown" "45" }